> For the complete documentation index, see [llms.txt](https://pepes-leap-adventure.gitbook.io/pepes-leap-adventure/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://pepes-leap-adventure.gitbook.io/pepes-leap-adventure/game-mechanics.md).

# Game Mechanics

Accessing the Game

* Each player can play for free once a day.
* Additional plays require a payment equivalent to 2 USDT in $PEPE.
* Players start a new game via the interface.

Gameplay

* Players have 30 seconds to leap and collect PEPE COIN, avoiding obstacles.
* Each leap covers a distance of 10 meters, tracked on the top left corner.
* Points are earned by collecting PEPE COIN and lost by hitting obstacles.

End of Game Scenarios

* Scenario 1: Collecting fewer than 30 PEPE COINs grants 100 $PEPE as a participation reward.
* Scenario 2: Collecting 30 or more PEPE COINs grants an additional 300 $PEPE, totaling 400 $PEPE.

Advanced Mechanics

* Power-Ups: Collect power-ups to enhance gameplay, such as speed boosts and invincibility.
* Challenges: Daily and weekly challenges that offer additional rewards.
* Customizable Characters: Use PEPE COIN to unlock new skins and outfits for your character.
